**Guantlet Loop** > The prompting method behind Claude of Duty, explained: give
原帖
**Guantlet Loop**
> The prompting method behind Claude of Duty, explained: give an agent a real bar it can't talk its way around, split the work, never let the builder grade itself, and keep looping. Works for code, design, writing, and research — not just games. A few days ago, I posted a Call of Duty-style game built by Claude Opus 5 from a single prompt. To be precise, I gave Claude Code one prompt , then left it alone. It spent many...
**来源信息**
- **来源**:Hacker News:AI 热帖
- **分类**:论文
- **发布时间**:2026-07-28 16:23(北京时间)
- **原文**:[打开原文](https://somethingbig.ai/gauntlet-loop)